Escape Room

Escape Room 2019

6.54

Six strangers find themselves in circumstances beyond their control, and must use their wits to survive.

2019

Ghost in the Machine

Ghost in the Machine 1993

4.70

After a freak, fatal accident, the soul Karl—aka The Address Book Killer—ends up trapped in the electrical grid. He targets Terry and her son for his next victims, turning home technology against them as deadly weapons.

1993

The Blacksmith

The Blacksmith 1922

6.60

Buster clowns around in a blacksmith's shop until he and the smithy get in a fight which sends the smithy to jail. Buster helps several customers with horses, then destroys a Rolls Royce while fixing the car parked next to it.

1922

Cat Feud

Cat Feud 1958

6.00

Bulldog Marc Anthony, guarding a construction site, finds a kitten, Pussyfoot, to whom he affectionately gives a wiener for lunch. A hungry grown cat sees and is determined to have the wiener.

1958

The Magnet

The Magnet 1950

6.20

A classic Ealing comedy in which a young boy steals a magnet and becomes a hero.

1950

Kiddin' the Kitten

Kiddin' the Kitten 1952

6.10

A lazy and fat cat, named Dodsworth, is ordered by his mistress to catch mice that have invaded her home and are terrorizing her. Dodsworth doesn't want to condescend to personal physical effort to catch the mice, so dons a professor's hat and dupes a kitten into doing the job for him, on the pretext that he's a teacher who is giving the kitten a valuable learning experience.

1952

The Wonders of Magnetism

The Wonders of Magnetism 1915

6.00

A series of demonstrations that illustrate some of the scientific principles involved in magnetism.

1915

Fax Repair And You

Fax Repair And You 2023

1

A man's search in a cluttered garage claims an unlikely victim.

2023

Science Please! : Magnets

Science Please! : Magnets 2000

1

A clip in the Science Please! collection, Magnets uses archival footage, animated illustrations and amusing narration to explain: North Pole, South Pole... what's the big attraction?

2000